Interview: DICE explains why it had to build Battlefield 4 from gut feelings
http://www.computerandvideogames.com/398325/interviews/interview-dice-explains-why-it-had-to-build-battlefield-4-from-gut-feelings/ Filed under: News Tagged: gaming, interviews
View ArticleOfficial Call of Duty: Ghosts Behind the Scenes Preview Video
Filed under: Behind Scenes Tagged: Art, arts, design, Development, Entertainment, Game design, game designer, game designers, Game Developers, Games, gamesindustry, gaming, illustration, interviews,...
View ArticleQuantic Dream creates BEYOND: Two Souls
https://www.youtube.com/watch?feature=player_embedded&v=IdHZDYyYAhU Filed under: Behind Scenes, News Tagged: Art, arts, Autodesk, design, Development, Entertainment, entertainment giant, Game...
View ArticleGamasutra – News – Video: Building SimCity’s sandbox
Gamasutra – News – Video: Building SimCity’s sandbox. Filed under: News Tagged: Art, arts, Autodesk, design, Development, Entertainment, entertainment giant, gamasutra, Game design, game designer, game...
View ArticleE3 2013
http://www.gamespot.com/e3/live/ Filed under: Live Tagged: arcade games, Art, arts, Autodesk, Autodesk 3ds Max, design, Development, Entertainment, entertainment giant, gamasutra, Game design, game...
View ArticleGamasutra – News – Obituary: Secret of Mana artist and illustrator Hiro Isono
Gamasutra – News – Obituary: Secret of Mana artist and illustrator Hiro Isono. Filed under: News Tagged: arcade games, Art, arts, Autodesk, design, Development, Entertainment, entertainment giant,...
View ArticleFishlabs’ Michael Schade: “Eventually, you have to go free”
http://www.gamesindustry.biz/articles/2013-07-01-fishlabs-michael-schade-eventually-you-have-to-go-free Filed under: News Tagged: Art, arts, design, Development, Entertainment, entertainment giant,...
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